On to game 5 where lucky me I am still on the top table and I get to play against Mr Charles Black and his Warriors of Chaos.
His army was slightly different then a normal list as it was more like a MMU warriors using Skyla, an un-killable sorcerer lord, Daemonic mounted Battle Standard Bearer, another mage and then small units of Marauders being on foot and mounted, then a big unit of trolls and some other bits and pieces.
Upon going through this match up in my head I didn’t like it as much as I would want to as my army would be bogged down by nothing units and then counted by stuff that will destroy me in combat.
The deployment for this one is meeting engagement which was done correctly this time. With deployment looking like this.
After vanguards the Daemons won the roll for first time again I could not being I have gone first this many times at a tournament.
My first time I have been able to charge Huggy into a small unit of marauders, with the Reign of Chaos it saw me raise a new unit of Bloodletters again….. Yay…. This was placed at the back of the on coming hoard.
Huggy made short work of the unit of marauders and this was the end of my turn.
In Charles’s turn 1 he was able to get his mage past Huggy to keep him safe. His dog units moved to block up the advance of all of the bloodletters and turned some of his army to deal with the free bloodletters that have appeared.
In magic it saw Gateway was cast on the unit of Crushers that I had on the right to see 7 strength 9 hits, that with a few failed to wound and a lot ward saved it saw me only taking 1 wound. Since there was no combat the end of the turn look liked this…. Sorry for the bad photo.
In my second turn Huggy charged to have the Marauders and dogs flee, which the Marauders fled off of the table. The big unit of bloodletter charged the fleeing dogs that went off of the table then redirected into another unit of dogs. In the middle a smaller unit of bloodletter went in to but another unit of dogs. Karanak came on the board at the back (this was a silly mistake that costed me these points) and the rest moved up slightly.
For the Reign of Chaos…. BAM another new unit of Bloodletters…. Such a broken tool. I used it to block Scryla from getting into the flesh hounds. In combat everything I touched died to the might of Khorne.
In Charles’s turn 2 at the back of the table booth of the free bloodletter unit was charged and the rest of army repositioned itself. Very little happened in magic and both combat saw the bloodletter loose however they stuck around.
In Daemons turn 3 Karanak and the flesh hounds charged the blocking dogs a unit of bloodletters made a charge on the flank of the shaggoth and Huggy made a charge onto a gorebeast chariot. Then I had a brain fart rather then moving back the big block of bloodletters out of the charge range of the Marauders I left them there (monumental stuff up). The rest of my lines on the right advanced.
This is where things started to go badly, Karanak ate the hounds but didn’t overrun the 7 inch’s that was required to get into the general, both of the small free units of bloodletters died and Huggy only put a few wounds on the chariot but it passed its re rollable leadership test on a 6 (if I remember correctly). In the middle of the field though changing bloodletter wounded the shaggoth quite well and won combat but we all kind of just got stuck there.
This is what happens when you make a silly mistake that can be avoided.
That is correct in the Warriors turn Charles charged the warriors out of the way, to allow the tolls to go past and into Huggy on the flank. Skylar went into Karanak with a Gorebeast chariot and there was a little more shifting around. Very little was happening in magic as the skullcrushers kept passing ward saves but they were slowly passing away.
In combat with Huggy killed the chariot however in return a few wounds were caused to him. He passed a leadership test and still exists… For now. Karanak and the flesh hounds nearly all died to the oncoming onslaught from Skylar and the chariot but was left with . In the middle of the table the Saggoth finished off a unit of bloodletter however, there is not many wounds left on him.
Turn 4 saw the big unit of bloodletter charge the Marauders which fled off of the board to keep the trolls alive, the unit next to them charged into the other that held, another unit charged the Shaggoth and the bloodcrusher declared a long charge on a unit of horses which they made.
In combat the shaggoth died, Huggy was holding on and the Flesh Hounds were done.
In the last few turns Huggy died and the trolls got rear charged by a unit of bloodletters and fled off of the board and the skullcrushers died to a charging un killable sorcerer lord on disc. The end of the game looked like this:
With Huggy and Karank both dead and being a lot of points this game ended a 13-7 against and a big congratulation to Mr Black for being the only person to beat this brutally over powered army.